Deprecated list

See also Deprecated OpenGL API list.

File AbstractCamera.hpp
Use Magnum/SceneGraph/Camera.hpp instead.
File Camera2D.h
Use Magnum/SceneGraph/Camera.h instead.
File Camera2D.hpp
Use Magnum/SceneGraph/Camera.hpp instead.
File Camera3D.h
Use Magnum/SceneGraph/Camera.h instead.
File Camera3D.hpp
Use Magnum/SceneGraph/Camera.hpp instead.
File Color.h
Use Magnum/Math/Color.h instead.
File ColorFormat.h
Use Magnum/PixelFormat.h instead.
File DebugMessage.h
Use Magnum/DebugOutput.h instead.
File ImageReference.h
Use Magnum/ImageView.h instead.
Member Magnum::AbstractFramebuffer::bind (FramebufferTarget)
Use parameter-less bind() instead.
Member Magnum::AbstractFramebuffer::read (const Vector2i&offset, const Vector2i&size, Image2D&image)
Use read(const Range2Di&, Image2D&) instead.
Member Magnum::AbstractFramebuffer::read (const Vector2i&offset, const Vector2i&size, BufferImage2D&image, BufferUsage usage)
Use read(const Range2Di&, BufferImage2D&, BufferUsage) instead.
Member Magnum::AbstractShaderProgram::setUniform (Int location, UnsignedInt count, const T*values)
Use setUniform(Int, Containers::ArrayView<const Float>) and similar instead.
Member Magnum::AbstractShaderProgram::use ()
Use Mesh::draw(AbstractShaderProgram&) instead.
Member Magnum::Audio::Context::hrtfSpecifier () const
Use hrtfSpecifierString() instead.
Member Magnum::BasicColor3
Use Math::Color3 instead.
Member Magnum::BasicColor4
Use Math::Color4 instead.
Member Magnum::Buffer::Array
For setTargetHint() only, use TargetHint::Array instead.
Member Magnum::Buffer::Buffer (Target targetHint)
Use Buffer(TargetHint) instead.
Member Magnum::Buffer::CopyRead
For setTargetHint() only, use TargetHint::CopyRead instead.
Member Magnum::Buffer::CopyWrite
For setTargetHint() only, use TargetHint::CopyWrite instead.
Member Magnum::Buffer::data ()
Use non-templated subData() and Containers::arrayCast() instead.
Member Magnum::Buffer::DispatchIndirect
For setTargetHint() only, use TargetHint::DispatchIndirect instead.
Member Magnum::Buffer::DrawIndirect
For setTargetHint() only, use TargetHint::DrawIndirect instead.
Member Magnum::Buffer::ElementArray
For setTargetHint() only, use TargetHint::ElementArray instead.
Member Magnum::Buffer::map (MapAccess access)
Use non-templated map() and cast the result manually instead.
Member Magnum::Buffer::map (GLintptr offset, GLsizeiptr length, MapFlags flags)
Use non-templated map() and Containers::arrayCast() instead.
Member Magnum::Buffer::PixelPack
For setTargetHint() only, use TargetHint::PixelPack instead.
Member Magnum::Buffer::PixelUnpack
For setTargetHint() only, use TargetHint::PixelUnpack instead.
Member Magnum::Buffer::setTargetHint (Target hint)
Use setTargetHint(TargetHint) instead.
Member Magnum::Buffer::subData (GLintptr offset, GLsizeiptr size)
Use non-templated subData() and Containers::arrayCast() instead
Member Magnum::Buffer::Texture
For setTargetHint() only, use TargetHint::Texture instead.
Member Magnum::Buffer::TransformFeedback
For setTargetHint() only, use TargetHint::TransformFeedback instead.
Member Magnum::Buffer::Usage
Use BufferUsage instead.
Member Magnum::BufferImage<dimensions>::BufferImage (PixelFormat format, PixelType type, const VectorTypeFor<dimensions, Int>&size, const void*data, BufferUsage usage)
Use BufferImage(PixelFormat, PixelType, const VectorTypeFor<dimensions, Int>&, Containers::ArrayView<const void>, BufferUsage) instead.
Member Magnum::BufferImage<dimensions>::setData (PixelFormat format, PixelType type, const VectorTypeFor<dimensions, Int>&size, const void*data, BufferUsage usage)
Use setData(PixelFormat, PixelType, const VectorTypeFor<dimensions, Int>&, Containers::ArrayView<const void>, BufferUsage) instead.
Member Magnum::BulletIntegration::DebugDraw::Mode
Use DebugMode instead.
Member Magnum::BulletIntegration::DebugDraw::Modes
Use DebugModes instead.
Member Magnum::ColorFormat
Use PixelFormat instead.
Member Magnum::ColorType
Use PixelType instead.
Member Magnum::CompressedColorFormat
Use CompressedPixelFormat instead.
Member Magnum::Context::AMD
Use DetectedDriver::Amd instead.
Member Magnum::CubeMapTexture::Coordinate
Use CubeMapCoordinate instead.
Member Magnum::CubeMapTexture::imageSize (CubeMapCoordinate, Int level)
Use imageSize(Int) instead.
Member Magnum::DebugMessage::Api
Use DebugOutput::Source::Api instead.
Member Magnum::DebugMessage::Callback )(DebugMessage::Source, DebugMessage::Type, UnsignedInt, DebugOutput::Severity, const std::string&, const void*)
Use DebugOutput::Callback instead.
Member Magnum::DebugMessage::maxLoggedMessages ()
Use DebugOutput::maxLoggedMessages() instead.
Member Magnum::DebugMessage::maxMessageLength ()
Use DebugOutput::maxMessageLength() instead.
Member Magnum::DebugMessage::Other
Use DebugOutput::Source::Other instead.
Member Magnum::DebugMessage::setCallback (DebugOutput::Callback callback, const void*userParam=nullptr)
Use DebugOutput::setCallback() instead.
Member Magnum::DebugMessage::setDefaultCallback ()
Use DebugOutput::setDefaultCallback() instead.
Member Magnum::DebugMessage::setEnabled (T...args)
Use DebugOutput::setEnabled() instead.
Member Magnum::DebugMessage::Severity
Use DebugOutput::Severity instead.
Member Magnum::DebugMessage::ShaderCompiler
Use DebugOutput::Source::ShaderCompiler instead.
Member Magnum::DebugMessage::WindowSystem
Use DebugOutput::Source::WindowSystem instead.
Member Magnum::Image<dimensions>::Image (PixelFormat format, PixelType type, const VectorTypeFor<dimensions, Int>&size, void*data) noexcept
Use Image(PixelFormat, PixelType, const VectorTypeFor<dimensions, Int>&, Containers::Array<char>&&) instead.
Member Magnum::Image<dimensions>::setData (PixelFormat format, PixelType type, const VectorTypeFor<dimensions, Int>&size, void*data)
Use setData(PixelFormat, PixelType, const VectorTypeFor<dimensions, Int>&, Containers::Array<char>&&) instead.
Member Magnum::ImageReference
Use ImageView instead.
Member Magnum::ImageReference1D
Use ImageView1D instead.
Member Magnum::ImageReference2D
Use ImageView2D instead.
Member Magnum::ImageReference3D
Use ImageView3D instead.
Member Magnum::ImageView<dimensions>::ImageView (PixelFormat format, PixelType type, const VectorTypeFor<dimensions, Int>&size, const void*data) noexcept
Use ImageView(PixelFormat, PixelType, const VectorTypeFor<dimensions, Int>&, Containers::ArrayView<const void>) instead.
Member Magnum::ImageView<dimensions>::setData (const void*data)
Use setData(Containers::ArrayView<const void>) instead.
Member Magnum::Math::Color3<T>::fromHSV (const Hsv&hsv)
Use fromHsv(const Hsv&) instead.
Member Magnum::Math::Color3<T>::fromHSV (Deg<FloatingPointType> hue, FloatingPointType saturation, FloatingPointType value)
Use fromHsv(Deg<FloatingPointType>, FloatingPointType, FloatingPointType) instead.
Member Magnum::Math::Color3<T>::HSV
Use Hsv instead.
Member Magnum::Math::Color3<T>::toHSV () const
Use toHsv() instead.
Member Magnum::Math::Color4<T>::fromHSV (const Hsv&hsv, T a=Implementation::fullChannel<T>())
Use fromHsv(const Hsv&, T) instead.
Member Magnum::Math::Color4<T>::fromHSV (Deg<FloatingPointType> hue, FloatingPointType saturation, FloatingPointType value, T a=Implementation::fullChannel<T>())
Use fromHsv(Deg<FloatingPointType>, FloatingPointType, FloatingPointType, T) instead.
Member Magnum::Math::Color4<T>::HSV
Use Hsv instead.
Member Magnum::Math::Color4<T>::toHSV () const
Use toHsv() instead.
Member Magnum::Math::Complex<T>::angle (const Complex<T>&normalizedA, const Complex<T>&normalizedB)
Use Math::angle(const Complex<T>&, const Complex<T>&) instead.
Member Magnum::Math::Complex<T>::dot (const Complex<T>&a, const Complex<T>&b)
Use Math::dot(const Complex<T>&, const Complex<T>&) instead.
Member Magnum::Math::denormalize (const FloatingPoint&value)
Use pack() instead.
Member Magnum::Math::Matrix<size, T>::IdentityType
Use IdentityInitT and IdentityInit instead.
Member Magnum::Math::Matrix<size, T>::ZeroType
Use ZeroInitT and ZeroInit instead.
Member Magnum::Math::normalize (const Integral&value)
Use unpack() instead.
Member Magnum::Math::Quaternion<T>::angle (const Quaternion<T>&normalizedA, const Quaternion<T>&normalizedB)
Use Math::angle(const Quaternion<T>&, const Quaternion<T>&) instead.
Member Magnum::Math::Quaternion<T>::dot (const Quaternion<T>&a, const Quaternion<T>&b)
Use Math::dot(const Quaternion<T>&, const Quaternion<T>&) instead.
Member Magnum::Math::Quaternion<T>::lerp (const Quaternion<T>&normalizedA, const Quaternion<T>&normalizedB, T t)
Use Math::lerp(const Quaternion<T>&, const Quaternion<T>&, T) instead.
Member Magnum::Math::Quaternion<T>::slerp (const Quaternion<T>&normalizedA, const Quaternion<T>&normalizedB, T t)
Use Math::slerp(const Quaternion<T>&, const Quaternion<T>&, T) instead.
Member Magnum::Math::Vector2<T>::cross (const Vector2<T>&a, const Vector2<T>&b)
Use Math::cross(const Vector2<T>&, const Vector2<T>&) instead.
Member Magnum::Math::Vector3<T>::cross (const Vector3<T>&a, const Vector3<T>&b)
Use Math::cross(const Vector3<T>&, const Vector3<T>&) instead.
Member Magnum::Math::Vector<size, T>::angle (const Vector<size, T>&normalizedA, const Vector<size, T>&normalizedB)
Use Math::angle(const Vector<size, T>&, const Vector<size, T>&) instead.
Member Magnum::Math::Vector<size, T>::dot (const Vector<size, T>&a, const Vector<size, T>&b)
Use Math::dot(const Vector<size, T>&, const Vector<size, T>&) instead.
Member Magnum::Mesh::maxVertexAttributes ()
Use AbstractShaderProgram::maxVertexAttributes() instead.
Member Magnum::Platform::AndroidApplication::AndroidApplication (const Arguments&arguments, std::nullptr_t)
Use AndroidApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::BasicScreenedApplication<Application>::backScreen ()
Use screens().last() instead.
Member Magnum::Platform::BasicScreenedApplication<Application>::backScreen () const
Use screens().last() instead.
Member Magnum::Platform::BasicScreenedApplication<Application>::BasicScreenedApplication (const typename Application::Arguments&arguments, std::nullptr_t)
Use BasicScreenedApplication(const typename Application::Arguments&, NoCreateT) instead.
Member Magnum::Platform::BasicScreenedApplication<Application>::frontScreen ()
Use screens().first() instead.
Member Magnum::Platform::BasicScreenedApplication<Application>::frontScreen () const
Use screens().first() instead.
Member Magnum::Platform::GlfwApplication::Configuration::Resizeable
Use WindowFlag::Resizable instead.
Member Magnum::Platform::GlfwApplication::GlfwApplication (const Arguments&arguments, std::nullptr_t)
Use GlfwApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::GlfwApplication::MouseEvent::WheelDown
Use MouseScrollEvent and mouseScrollEvent() instead.
Member Magnum::Platform::GlfwApplication::MouseEvent::WheelUp
Use MouseScrollEvent and mouseScrollEvent() instead.
Member Magnum::Platform::GlutApplication::GlutApplication (const Arguments&arguments, std::nullptr_t)
Use GlutApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::GlxApplication::GlxApplication (const Arguments&arguments, std::nullptr_t)
Use GlxApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::Sdl2Application::MouseEvent::WheelDown
Use MouseScrollEvent and mouseScrollEvent() instead.
Member Magnum::Platform::Sdl2Application::MouseEvent::WheelUp
Use MouseScrollEvent and mouseScrollEvent() instead.
Member Magnum::Platform::Sdl2Application::Sdl2Application (const Arguments&arguments, std::nullptr_t)
Use Sdl2Application(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::WindowlessCglApplication::WindowlessCglApplication (const Arguments&arguments, std::nullptr_t)
Use WindowlessCglApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::WindowlessEglApplication::WindowlessEglApplication (const Arguments&arguments, std::nullptr_t)
Use WindowlessEglApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::WindowlessGlxApplication::WindowlessGlxApplication (const Arguments&arguments, std::nullptr_t)
Use WindowlessGlxApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::WindowlessIosApplication::WindowlessIosApplication (const Arguments&arguments, std::nullptr_t)
Use WindowlessIosApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::WindowlessWglApplication::WindowlessWglApplication (const Arguments&arguments, std::nullptr_t)
Use WindowlessWglApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::WindowlessWindowsEglApplication::WindowlessWindowsEglApplication (const Arguments&arguments, std::nullptr_t)
Use WindowlessWindowsEglApplication(const Arguments&, NoCreateT) instead.
Member Magnum::Platform::XEglApplication::XEglApplication (const Arguments&arguments, std::nullptr_t)
Use XEglApplication(const Arguments&, NoCreateT) instead.
Member Magnum::PrimitiveQuery::begin (Target target)
Use begin() instead.
Member Magnum::PrimitiveQuery::PrimitiveQuery ()
Use PrimitiveQuery(Target) instead.
Member Magnum::ReadDraw
Use FramebufferTarget::Draw instead.
Member Magnum::SampleQuery::begin (Target target)
Use begin() instead.
Member Magnum::SampleQuery::SampleQuery ()
Use SampleQuery(Target) instead.
Member Magnum::SceneGraph::AbstractBasicCamera2D
Use BasicCamera2D instead.
Member Magnum::SceneGraph::AbstractBasicCamera3D
Use BasicCamera3D instead.
Member Magnum::SceneGraph::AbstractBasicTranslationRotation2D<T>::rotate (Math::Rad<T> angle, TransformationType type)
Use rotate() or rotateLocal() instead.
Member Magnum::SceneGraph::AbstractBasicTranslationRotation3D<T>::rotate (Math::Rad<T> angle, const Math::Vector3<T>&normalizedAxis, TransformationType type)
Use rotate() or rotateLocal() instead.
Member Magnum::SceneGraph::AbstractBasicTranslationRotation3D<T>::rotateX (Math::Rad<T> angle, TransformationType type)
Use rotateX() or rotateXLocal() instead.
Member Magnum::SceneGraph::AbstractBasicTranslationRotation3D<T>::rotateY (Math::Rad<T> angle, TransformationType type)
Use rotateY() or rotateYLocal() instead.
Member Magnum::SceneGraph::AbstractBasicTranslationRotation3D<T>::rotateZ (Math::Rad<T> angle, TransformationType type)
Use rotateZ() or rotateZLocal() instead.
Member Magnum::SceneGraph::AbstractBasicTranslationRotationScaling2D<T>::scale (const Math::Vector2<T>&vector, TransformationType type)
Use scale() or scaleLocal() instead.
Member Magnum::SceneGraph::AbstractBasicTranslationRotationScaling3D<T>::scale (const Math::Vector3<T>&vector, TransformationType type)
Use scale() or scaleLocal() instead.
Member Magnum::SceneGraph::AbstractCamera
Use Camera instead.
Member Magnum::SceneGraph::AbstractCamera2D
Use Camera2D instead.
Member Magnum::SceneGraph::AbstractCamera3D
Use Camera3D instead.
Member Magnum::SceneGraph::AbstractObject<dimensions, T>::firstFeature ()
Use features().first() instead.
Member Magnum::SceneGraph::AbstractObject<dimensions, T>::firstFeature () const
Use features().first() instead.
Member Magnum::SceneGraph::AbstractObject<dimensions, T>::hasFeatures () const
Use features().isEmpty() instead.
Member Magnum::SceneGraph::AbstractObject<dimensions, T>::lastFeature ()
Use features().last() instead.`
Member Magnum::SceneGraph::AbstractObject<dimensions, T>::lastFeature () const
Use features().last() instead.
Member Magnum::SceneGraph::AbstractTranslation<dimensions, T, TranslationType>::translate (const VectorTypeFor<dimensions, TranslationType>&vector, TransformationType type)
Use translate() or translateLocal() instead.
Member Magnum::SceneGraph::BasicDualComplexTransformation<T>::rotate (Math::Rad<T> angle, TransformationType type)
Use rotate() or rotateLocal() instead.
Member Magnum::SceneGraph::BasicDualComplexTransformation<T>::transform (const Math::DualComplex<T>&transformation, TransformationType type)
Use transform() or transformLocal() instead.
Member Magnum::SceneGraph::BasicDualComplexTransformation<T>::translate (const Math::Vector2<T>&vector, TransformationType type)
Use translate() or translateLocal() instead.
Member Magnum::SceneGraph::BasicDualQuaternionTransformation<T>::rotate (Math::Rad<T> angle, const Math::Vector3<T>&normalizedAxis, TransformationType type)
Use rotate() or rotateLocal() instead.
Member Magnum::SceneGraph::BasicDualQuaternionTransformation<T>::transform (const Math::DualQuaternion<T>&transformation, TransformationType type)
Use transform() or transformLocal() instead.
Member Magnum::SceneGraph::BasicDualQuaternionTransformation<T>::translate (const Math::Vector3<T>&vector, TransformationType type)
Use translate() or translateLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation2D<T>::reflect (const Math::Vector2<T>&normal, TransformationType type)
Use reflect() or reflectLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation2D<T>::rotate (Math::Rad<T> angle, TransformationType type)
Use rotate() or rotateLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation2D<T>::scale (const Math::Vector2<T>&vector, TransformationType type)
Use scale() or scaleLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation2D<T>::transform (const Math::Matrix3<T>&transformation, TransformationType type)
Use transform() or transformLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation2D<T>::translate (const Math::Vector2<T>&vector, TransformationType type)
Use translate() or translateLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation3D<T>::reflect (const Math::Vector3<T>&normal, TransformationType type)
Use reflect() or reflectLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation3D<T>::rotate (Math::Rad<T> angle, const Math::Vector3<T>&normalizedAxis, TransformationType type)
Use rotate() or rotateLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation3D<T>::rotateX (Math::Rad<T> angle, TransformationType type)
Use rotateX() or rotateXLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation3D<T>::rotateY (Math::Rad<T> angle, TransformationType type)
Use rotateY() or rotateYLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation3D<T>::rotateZ (Math::Rad<T> angle, TransformationType type)
Use rotateZ() or rotateZLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation3D<T>::scale (const Math::Vector3<T>&vector, TransformationType type)
Use scale() or scaleLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation3D<T>::transform (const Math::Matrix4<T>&transformation, TransformationType type)
Use transform() or transformLocal() instead.
Member Magnum::SceneGraph::BasicMatrixTransformation3D<T>::translate (const Math::Vector3<T>&vector, TransformationType type)
Use translate() or translateLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation2D<T>::reflect (const Math::Vector2<T>&normal, TransformationType type)
Use reflect() or reflectLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation2D<T>::rotate (Math::Rad<T> angle, TransformationType type)
Use rotate() or rotateLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation2D<T>::transform (const Math::Matrix3<T>&transformation, TransformationType type)
Use transform() or transformLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation2D<T>::translate (const Math::Vector2<T>&vector, TransformationType type)
Use translate() or translateLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation3D<T>::reflect (const Math::Vector3<T>&normal, TransformationType type)
Use reflect() or reflectLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation3D<T>::rotate (Math::Rad<T> angle, const Math::Vector3<T>&normalizedAxis, TransformationType type)
Use rotate() or rotateLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation3D<T>::rotateX (Math::Rad<T> angle, TransformationType type)
Use rotateX() or rotateXLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation3D<T>::rotateY (Math::Rad<T> angle, TransformationType type)
Use rotateY() or rotateYLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation3D<T>::rotateZ (Math::Rad<T> angle, TransformationType type)
Use rotateZ() or rotateZLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation3D<T>::transform (const Math::Matrix4<T>&transformation, TransformationType type)
Use transform() or transformLocal() instead.
Member Magnum::SceneGraph::BasicRigidMatrixTransformation3D<T>::translate (const Math::Vector3<T>&vector, TransformationType type)
Use translate() or translateLocal() instead.
Member Magnum::SceneGraph::Camera<dimensions, T>::setOrthographic (const Math::Vector2<T>&size, T near, T far)
Use setProjectionMatrix() with Matrix4::orthographicProjection() instead.
Member Magnum::SceneGraph::Camera<dimensions, T>::setPerspective (Math::Rad<T> fov, T aspectRatio, T near, T far)
Use setProjectionMatrix() with Matrix4::perspectiveProjection() instead.
Member Magnum::SceneGraph::Camera<dimensions, T>::setPerspective (const Math::Vector2<T>&size, T near, T far)
Use setProjectionMatrix() with Matrix4::perspectiveProjection() instead.
Member Magnum::SceneGraph::Camera<dimensions, T>::setProjection (const Math::Vector2<T>&size)
Use setProjectionMatrix() with Matrix3::projection() instead.
Member Magnum::SceneGraph::Object<Transformation>::firstChild ()
Use children().first() instead.
Member Magnum::SceneGraph::Object<Transformation>::firstChild () const
Use children.first() instead.
Member Magnum::SceneGraph::Object<Transformation>::hasChildren () const
Use children().isEmpty() instead.
Member Magnum::SceneGraph::Object<Transformation>::lastChild ()
Use children().last() instead.
Member Magnum::SceneGraph::Object<Transformation>::lastChild () const
Use children().last() instead.
Member Magnum::SceneGraph::TransformationType
Use *Transformation*::*() and *Transformation::*Local*() overloads instead.
Member Magnum::SceneGraph::TranslationTransformation<dimensions, T, TranslationType>::transform (const VectorTypeFor<dimensions, TranslationType>&transformation, TransformationType)
Use transform() instead.
Member Magnum::SceneGraph::TranslationTransformation<dimensions, T, TranslationType>::translate (const VectorTypeFor<dimensions, TranslationType>&vector, TransformationType)
Use translate() instead.
Member Magnum::Shaders::Generic<dimensions>::Color::Color (DataType dataType=DataType::Float, DataOptions dataOptions={})
Use Color(Components, DataType, DataOptions) instead.
Member Magnum::Timeline::minimalFrameTime () const
Replaced with Platform::*Application::setSwapInterval() and Platform::*Application::setMinimalLoopPeriod().
Member Magnum::Timeline::setMinimalFrameTime (Float seconds)
Use Platform::*Application::setSwapInterval() or Platform::*Application::setMinimalLoopPeriod() instead.
Member Magnum::TimeQuery::begin (Target target)
Use AbstractQuery::begin() instead.
Member Magnum::TimeQuery::TimeQuery ()
Use TimeQuery(Target) instead.
Member Magnum::Trade::ImageData<dimensions>::ImageData (PixelFormat format, PixelType type, const VectorTypeFor<dimensions, Int>&size, void*data) noexcept
Use ImageData(PixelFormat, PixelType, const VectorTypeFor<dimensions, Int>&, Containers::Array<char>&&, const void*) instead.
Member Magnum::Trade::MeshData2D::MeshData2D (MeshPrimitive primitive, std::vector<UnsignedInt> indices, std::vector<std::vector<Vector2>> positions, std::vector<std::vector<Vector2>> textureCoords2D, const void*importerState=nullptr)
Use MeshData2D(MeshPrimitive, std::vector<UnsignedInt>, std::vector<std::vector<Vector2>>, std::vector<std::vector<Vector2>>, std::vector<std::vector<Color4>>, const void*) instead.
Member Magnum::Trade::MeshData3D::MeshData3D (MeshPrimitive primitive, std::vector<UnsignedInt> indices, std::vector<std::vector<Vector3>> positions, std::vector<std::vector<Vector3>> normals, std::vector<std::vector<Vector2>> textureCoords2D, const void*importerState=nullptr)
Use MeshData3D(MeshPrimitive, std::vector<UnsignedInt>, std::vector<std::vector<Vector3>>, std::vector<std::vector<Vector3>>, std::vector<std::vector<Vector2>>, std::vector<std::vector<Color4>>, const void*) instead.
Member Magnum::Ui::AbstractPlane::Flag
Use PlaneFlag instead.
Member Magnum::Ui::AbstractPlane::Flags
Use PlaneFlags instead.
Member Magnum::Ui::UserInterface::UserInterface (const Vector2&size, const Vector2i&screenSize, Text::AbstractFont&font)
Use either UserInterface(const Vector2&, const Vector2i&, const std::string&) or UserInterface(const Vector2&, const Vector2i&, Text::AbstractFont&, Text::GlyphCache&, const StyleConfiguration&) instead.
Member Magnum::Ui::UserInterface::UserInterface (const Vector2&size, const Vector2i&screenSize, Text::AbstractFont&font, const StyleConfiguration&styleConfiguration)
Use either UserInterface(const Vector2&, const Vector2i&, const StyleConfiguration&, const std::string&) or UserInterface(const Vector2&, const Vector2i&, Text::AbstractFont&, Text::GlyphCache&, const StyleConfiguration&) instead.
File Query.h
Use Magnum/PrimitiveQuery.h, Magnum/SampleQuery.h or Magnum/TimeQuery.h instead.