Compile-time information about OpenGL extensions.
Each extension is
struct named hierarchically by prefix, vendor and extension name taken from list at OpenGL support state, for example
GL::ARB::texture_storage. Note that desktop extensions are available only on desktop build, OpenGL ES 2.0 extensions which are part of ES 3.0 are available only on OpenGL ES 2.0 build and vendor OpenGL ES extensions are available only on OpenGL ES builds.
Each struct has the same public methods as Extension class (requiredVersion(), coreVersion() and string()), but these structs are better suited for compile-time decisions rather than Extension instances. See Context::
This library is built by default. To use this library with CMake, you need to find the
Magnum package and link to the
find_package(Magnum REQUIRED) # ... target_link_libraries(your-app Magnum::Magnum)