file
AbstractFramebuffer.hClass Magnum::
Namespaces
- namespace Magnum
- Root namespace.
- namespace Magnum::GL
- OpenGL wrapping layer.
Classes
- class Magnum::GL::AbstractFramebuffer
- Base for default and named framebuffers.
Enums
- enum class FramebufferClear: GLbitfield { Color = GL_COLOR_BUFFER_BIT, Depth = GL_DEPTH_BUFFER_BIT, Stencil = GL_STENCIL_BUFFER_BIT }
- Mask for framebuffer clearing.
- enum class FramebufferBlit: GLbitfield { Color = GL_COLOR_BUFFER_BIT, Depth = GL_DEPTH_BUFFER_BIT, Stencil = GL_STENCIL_BUFFER_BIT }
- Mask for framebuffer blitting.
- enum class FramebufferBlitFilter: GLenum { Nearest = GL_NEAREST, Linear = GL_LINEAR }
- Framebuffer blit filtering.
- enum class FramebufferTarget: GLenum { Read = GL_READ_FRAMEBUFFER, Draw = GL_DRAW_FRAMEBUFFER }
- Framebuffer target.
Typedefs
- using FramebufferClearMask = Containers::EnumSet<FramebufferClear>
- Mask for framebuffer clearing.
- using FramebufferBlitMask = Containers::EnumSet<FramebufferBlit>
- Mask for framebuffer blitting.