file
Attribute.hClass Magnum::
Namespaces
- namespace Magnum
- Root namespace.
- namespace Magnum::GL
- OpenGL wrapping layer.
Classes
-
template<UnsignedInt location, class T>class Magnum::GL::Attribute
- Base class for specifying shader attributes.
- class Magnum::GL::DynamicAttribute
- Base class for dynamic vertex attribute location and type.
Functions
-
template<UnsignedInt location, class T>auto operator<<(Debug& debug, Attribute<location, T>::Components) -> Debug&
- Debug output operator.
-
template<UnsignedInt location, class T>auto operator<<(Debug& debug, Attribute<location, T>::DataType) -> Debug&
- Debug output operator.
- auto operator<<(Debug& debug, DynamicAttribute::Kind) -> Debug&
- Debug output operator.
- auto operator<<(Debug& debug, DynamicAttribute::Components) -> Debug&
- Debug output operator.
- auto operator<<(Debug& debug, DynamicAttribute::DataType) -> Debug&
- Debug output operator.
-
auto hasVertexFormat(Magnum::
VertexFormat format) -> bool new in 2020.06 - Check availability of a generic mesh attribute type.