class
#include <Magnum/Audio/Renderer.h>
Renderer Global renderer configuration.
Public types
- enum class Error: ALenum { NoError = AL_NO_ERROR, InvalidName = AL_INVALID_NAME, InvalidEnum = AL_INVALID_ENUM, InvalidValue = AL_INVALID_VALUE, InvalidOperation = AL_INVALID_OPERATION, OutOfMemory = AL_OUT_OF_MEMORY }
- Error status.
Public static functions
Listener positioning
- static auto listenerPosition() -> Vector3
- Listener position.
- static void setListenerPosition(const Vector3& position)
- Set listener position.
- static void setListenerPosition(const Vector3i& position)
-
static auto listenerOrientation() -> std::
array<Vector3, 2> - Listener orientation.
- static void setListenerOrientation(const Vector3& forward, const Vector3& up)
- Set listener orientation.
- static void setListenerOrientation(const Vector3i& forward, const Vector3i& up)
- static auto listenerVelocity() -> Vector3
- Listener position.
- static void setListenerVelocity(const Vector3& velocity)
- Set listener velocity.
- static void setListenerVelocity(const Vector3i& velocity)
Global behavior
- enum class DistanceModel: ALenum { None = AL_NONE, Inverse = AL_INVERSE_DISTANCE, InverseClamped = AL_INVERSE_DISTANCE_CLAMPED, Linear = AL_LINEAR_DISTANCE, LinearClamped = AL_LINEAR_DISTANCE_CLAMPED, Exponent = AL_EXPONENT_DISTANCE, ExponentClamped = AL_EXPONENT_DISTANCE_CLAMPED }
- Distance model.
- static auto listenerGain() -> Float
- Listener gain.
- static void setListenerGain(Float gain)
- Set listener gain.
- static auto dopplerFactor() -> Float
- Doppler factor.
- static void setDopplerFactor(Float factor)
- Set Doppler factor.
- static auto speedOfSound() -> Float
- Speed of sound.
- static void setSpeedOfSound(Float speed)
- Set speed of sound.
- static auto distanceModel() -> DistanceModel
- Distance model.
- static void setDistanceModel(DistanceModel model)
- Set distance model.
Enum documentation
enum class Magnum:: Audio:: Renderer:: Error: ALenum
Error status.
Enumerators | |
---|---|
NoError |
No error occurred |
InvalidName |
Invalid name parameter |
InvalidEnum |
Invalid enum parameter |
InvalidValue |
Invalid enum value parameter |
InvalidOperation |
Illegal call |
OutOfMemory |
Unable to allocate memory |
enum class Magnum:: Audio:: Renderer:: DistanceModel: ALenum
Distance model.
Enumerators | |
---|---|
None |
No distance attenuation calculation |
Inverse |
Inverse distance |
InverseClamped |
Inverse distance, clamped |
Linear |
Linear distance |
LinearClamped |
Linear distance, clamped |
Exponent |
Exponential distance |
ExponentClamped |
Exponential distance, clamped |
Function documentation
static Vector3 Magnum:: Audio:: Renderer:: listenerPosition()
Listener position.
static void Magnum:: Audio:: Renderer:: setListenerPosition(const Vector3& position)
Set listener position.
Default is {0.0f, 0.0f, 0.0f}
.
static void Magnum:: Audio:: Renderer:: setListenerPosition(const Vector3i& position)
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
static std:: array<Vector3, 2> Magnum:: Audio:: Renderer:: listenerOrientation()
Listener orientation.
The returned array consists of forward (index 0) and up (index 1) vectors.
static void Magnum:: Audio:: Renderer:: setListenerOrientation(const Vector3& forward,
const Vector3& up)
Set listener orientation.
The values must be linearly independent and don't need to be normalized. Default is -Z and +Y.
static void Magnum:: Audio:: Renderer:: setListenerOrientation(const Vector3i& forward,
const Vector3i& up)
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
static Vector3 Magnum:: Audio:: Renderer:: listenerVelocity()
Listener position.
static void Magnum:: Audio:: Renderer:: setListenerVelocity(const Vector3& velocity)
Set listener velocity.
Default is {0.0f, 0.0f, 0.0f}
.
static void Magnum:: Audio:: Renderer:: setListenerVelocity(const Vector3i& velocity)
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
static Float Magnum:: Audio:: Renderer:: listenerGain()
Listener gain.
static void Magnum:: Audio:: Renderer:: setListenerGain(Float gain)
Set listener gain.
Default is 1.0f
, which means that the sound is unattenuated. If set to 0.0f
, all sound is muted.
static Float Magnum:: Audio:: Renderer:: dopplerFactor()
Doppler factor.
static void Magnum:: Audio:: Renderer:: setDopplerFactor(Float factor)
Set Doppler factor.
Default is 1.0f
. If set to 0.0f
, the effect is disabled.
static Float Magnum:: Audio:: Renderer:: speedOfSound()
Speed of sound.
static void Magnum:: Audio:: Renderer:: setSpeedOfSound(Float speed)
Set speed of sound.
Default is 343.3f
(meters per second).
static DistanceModel Magnum:: Audio:: Renderer:: distanceModel()
Distance model.
static void Magnum:: Audio:: Renderer:: setDistanceModel(DistanceModel model)
Set distance model.
Default is DistanceModel::
Debug& operator<<(Debug& debug,
Renderer:: Error value)
Debug output operator.
Debug& operator<<(Debug& debug,
Renderer:: DistanceModel value)
Debug output operator.