class
#include <Magnum/GL/AbstractObject.h>
AbstractObject Base for all OpenGL objects.
Derived classes
- class AbstractQuery
- Base class for queries.
- class AbstractShaderProgram
- Base for shader program implementations.
- class AbstractTexture
- Base for textures.
- class Buffer
- Buffer.
- class Framebuffer
- Framebuffer.
- class Mesh
- Mesh.
- class Renderbuffer
- Renderbuffer.
- class Shader
- Shader.
- class TransformFeedback
- Transform feedback.
Public static functions
- static auto maxLabelLength() -> Int
- Max object label length.
Function documentation
static Int Magnum:: GL:: AbstractObject:: maxLabelLength()
Max object label length.
The result is cached, repeated queries don't result in repeated OpenGL calls. If OpenGL 4.3 / OpenGL ES 3.2 is not supported and KHR_0
. Note that EXT_