namespace
GlmIntegrationIntegration with OpenGL Mathematics (GLM)
Conversion of math types from and to the GLM library, debug output.
Usage
This library depends on the GLM library and is built if MAGNUM_WITH_GLM
is enabled when building Magnum Integration. To use this library with CMake, request the Glm
component of the MagnumIntegration
package and link to the MagnumIntegration::Glm
target:
find_package(MagnumIntegration REQUIRED Glm) # ... target_link_libraries(your-app PRIVATE MagnumIntegration::Glm)
Additionally, if you're using Magnum as a CMake subproject, bundle the magnum-integration repository and do the following before calling find_package()
. Using GLM itself as a CMake subproject isn't tested at the moment, so you need to provide it as a system dependency and point CMAKE_PREFIX_PATH
to its installation dir if necessary.
set(MAGNUM_WITH_GLM ON CACHE BOOL "" FORCE) add_subdirectory(magnum-integration EXCLUDE_FROM_ALL)
Type conversion
The library provides built-in conversion between GLM's types and Magnum's own types. For example, a glm::vec3
can be easily cast to Magnum's equivalent Vector3:
#include <Magnum/GlmIntegration/Integration.h> glm::vec3 a{1.0f, 2.0f, 3.0f}; Vector3 b(a); auto c = Matrix4::rotation(35.0_degf, Vector3(a));
The integration routines are provided in Magnum/