Examples and tutorials » Oculus VR » CMakeLists.txt source

#
#   This file is part of Magnum.
#
#   Original authors — credit is appreciated but not required:
#
#       2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
#       2020, 2021, 2022, 2023, 2024 — Vladimír Vondruš <mosra@centrum.cz>
#       2015, 2016 — Jonathan Hale <squareys@googlemail.com>
#
#   This is free and unencumbered software released into the public domain.
#
#   Anyone is free to copy, modify, publish, use, compile, sell, or distribute
#   this software, either in source code form or as a compiled binary, for any
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#   at large and to the detriment of our heirs and successors. We intend this
#   dedication to be an overt act of relinquishment in perpetuity of all
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#

cmake_minimum_required(VERSION 3.5)

project(MagnumOvrExample CXX)

# Add module path in case this is project root
if(PROJECT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
    set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/../../modules/" ${CMAKE_MODULE_PATH})
endif()

find_package(Corrade REQUIRED Main)
find_package(Magnum REQUIRED
    GL
    MeshTools
    Primitives
    Shaders
    Sdl2Application)
find_package(MagnumIntegration REQUIRED Ovr)

set_directory_properties(PROPERTIES CORRADE_USE_PEDANTIC_FLAGS ON)

add_executable(magnum-ovr WIN32 OvrExample.cpp)
target_link_libraries(magnum-ovr PRIVATE
    Corrade::Main
    Magnum::Application
    Magnum::GL
    Magnum::Magnum
    Magnum::MeshTools
    Magnum::Primitives
    Magnum::Shaders
    MagnumIntegration::Ovr)

install(TARGETS magnum-ovr DESTINATION ${MAGNUM_BINARY_INSTALL_DIR})

# Make the executable a default target to build & run in Visual Studio
set_property(DIRECTORY ${PROJECT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT magnum-ovr)