Welcome to Python-flavored Magnum! Please note that, while already being
rather stable, this functionality is still considered experimental and
some APIs might get changed without preserving full backwards compatibility.
Shader class
Shader
Enums
- class Type: VERTEX = 35633 TESSELLATION_CONTROL = 36488 TESSELLATION_EVALUATION = 36487 GEOMETRY = 36313 COMPUTE = 37305 FRAGMENT = 35632
- Shader type
Methods
Special methods
Properties
Method documentation
def magnum. gl. Shader. compile(self, /) -> None
Compile shader
| Exceptions | |
|---|---|
| RuntimeError | If compilation fails |