Welcome to Python-flavored Magnum! Please note that, while already being
rather stable, this functionality is still considered experimental and
some APIs might get changed without preserving full backwards compatibility.
class
VertexColorGL3D3D vertex color OpenGL shader
Methods
Special methods
Properties
- id: int get
- OpenGL program ID
- transformation_projection_matrix: Matrix4 set
- Transformation and projection matrix
Data
- COLOR3: gl.Attribute
- Three-component vertex color
- COLOR4: gl.Attribute
- Four-component vertex color
- POSITION: gl.Attribute
- Vertex position
- TransformFeedbackBufferMode
- attach_shader
- bind_attribute_location
- bind_fragment_data_location
- bind_fragment_data_location_indexed
- dispatch_compute
- link
- retrievable_binary
- separable
- set_uniform
- set_uniform_block_binding
- uniform_block_index
- uniform_location