Welcome to Python-flavored Magnum! Please note that, while already being
rather stable, this functionality is still considered experimental and
some APIs might get changed without preserving full backwards compatibility.
class
GlyphCacheGLOpenGL glyph cache
Special methods
- def __init__(self, format: PixelFormat, size: Vector2i, padding: Vector2i = Vector(1, 1)) -> None
- Constructor
Properties
- format: PixelFormat get
- Glyph cache format
- padding: Vector2i get
- Glyph padding
- processed_format: PixelFormat get
- Processed glyph cache format
- processed_size: Vector3i get
- Processed glyph cache texture size
- size: Vector3i get
- Glyph cache texture size
- texture: gl.Texture2D get
- Cache texture