UserInterface class new in Git master
#include <Magnum/Ui/UserInterface.h>
Main user interface.
Owns the whole user interface, providing everything from input event handling to animation and drawing. Compared to AbstractUserInterface provides acccess to everything that's needed by builtin widgets, however a concrete setup is handled by the UserInterfaceGL subclass. See documentation of either of the classes for more information.
Builtin widgets, deriving from the Widget class, have access to this instance through BasicWidget::
Base classes
- class AbstractUserInterface new in Git master
- Base implementation of the main user interface.
Derived classes
- class UserInterfaceGL new in Git master
- OpenGL implementation of the main user interface.
Constructors, destructors, conversion operators
- UserInterface(const UserInterface&) deleted
- Copying is not allowed.
- UserInterface(UserInterface&&) noexcept
- Move constructor.
Public functions
- auto operator=(const UserInterface&) -> UserInterface& deleted
- Copying is not allowed.
- auto operator=(UserInterface&&) -> UserInterface& noexcept
- Move assignment.
- auto hasDataLayer() const -> bool
- Whether a data layer instance has been set.
- auto dataLayer() -> DataLayer&
- Data layer instance.
- auto dataLayer() const -> const DataLayer&
-
auto setDataLayerInstance(Containers::
Pointer<DataLayer>&& instance) -> UserInterface& - Set a data layer instance.
- auto hasBackgroundLayer() const -> bool
- Whether a background layer instance has been set.
- auto backgroundLayer() -> BaseLayer&
- Background layer instance.
- auto backgroundLayer() const -> const BaseLayer&
-
auto setBackgroundLayerInstance(Containers::
Pointer<BaseLayer>&& instance) -> UserInterface& - Set a background layer instance.
- auto hasBackgroundLayerStyleAnimator() const -> bool
- Whether a background layer style animator instance has been set.
- auto backgroundLayerStyleAnimator() -> BaseLayerStyleAnimator&
- Background layer style animator instance.
- auto backgroundLayerStyleAnimator() const -> const BaseLayerStyleAnimator&
-
auto setBackgroundLayerStyleAnimatorInstance(Containers::
Pointer<BaseLayerStyleAnimator>&& instance) -> UserInterface& - Set a background layer style animator instance.
- auto hasBaseLayer() const -> bool
- Whether a base layer instance has been set.
- auto baseLayer() -> BaseLayer&
- Base layer instance.
- auto baseLayer() const -> const BaseLayer&
-
auto setBaseLayerInstance(Containers::
Pointer<BaseLayer>&& instance) -> UserInterface& - Set a base layer instance.
- auto hasBaseLayerStyleAnimator() const -> bool
- Whether a base layer style animator instance has been set.
- auto baseLayerStyleAnimator() -> BaseLayerStyleAnimator&
- Base layer style animator instance.
- auto baseLayerStyleAnimator() const -> const BaseLayerStyleAnimator&
-
auto setBaseLayerStyleAnimatorInstance(Containers::
Pointer<BaseLayerStyleAnimator>&& instance) -> UserInterface& - Set a base layer style animator instance.
- auto hasTextLayer() const -> bool
- Whether a text layer instance has been set.
- auto textLayer() -> TextLayer&
- Text layer instance.
- auto textLayer() const -> const TextLayer&
-
auto setTextLayerInstance(Containers::
Pointer<TextLayer>&& instance) -> UserInterface& - Set a text layer instance.
- auto hasTextLayerStyleAnimator() const -> bool
- Whether a text layer style animator instance has been set.
- auto textLayerStyleAnimator() -> TextLayerStyleAnimator&
- Text layer style animator instance.
- auto textLayerStyleAnimator() const -> const TextLayerStyleAnimator&
-
auto setTextLayerStyleAnimatorInstance(Containers::
Pointer<TextLayerStyleAnimator>&& instance) -> UserInterface& - Set a text layer style animator instance.
- auto hasEventLayer() const -> bool
- Whether an event layer instance has been set.
- auto eventLayer() -> EventLayer&
- Event layer instance.
- auto eventLayer() const -> const EventLayer&
-
auto setEventLayerInstance(Containers::
Pointer<EventLayer>&& instance) -> UserInterface& - Set an event layer instance.
- auto hasLayoutLayer() const -> bool
- Whether a layout layer instance has been set.
- auto layoutLayer() -> LayoutLayer&
- Layout layer instance.
- auto layoutLayer() const -> const LayoutLayer&
-
auto setLayoutLayerInstance(Containers::
Pointer<LayoutLayer>&& instance) -> UserInterface& - Set a layout layer instance.
- auto hasSnapLayouter() const -> bool
- Whether a snap layouter instance has been set.
- auto snapLayouter() -> SnapLayouter&
- Snap layouter instance.
- auto snapLayouter() const -> const SnapLayouter&
-
auto setSnapLayouterInstance(Containers::
Pointer<SnapLayouter>&& instance) -> UserInterface& - Set a snap layouter instance.
- auto hasGenericLayouter() const -> bool
- Whether a generic layouter instance has been set.
- auto genericLayouter() -> GenericLayouter&
- Generic layouter instance.
- auto genericLayouter() const -> const GenericLayouter&
-
auto setGenericLayouterInstance(Containers::
Pointer<GenericLayouter>&& instance) -> UserInterface& - Set a generic layouter instance.
- auto hasNodeAnimator() const -> bool
- Whether a node animator instance has been set.
- auto nodeAnimator() -> NodeAnimator&
- Node animator instance.
- auto nodeAnimator() const -> const NodeAnimator&
-
auto setNodeAnimatorInstance(Containers::
Pointer<NodeAnimator>&& instance) -> UserInterface& - Set a node animator instance.
Function documentation
Magnum:: Ui:: UserInterface:: UserInterface(UserInterface&&) noexcept
Move constructor.
Performs a destructive move, i.e. the original object isn't usable afterwards anymore.
bool Magnum:: Ui:: UserInterface:: hasDataLayer() const
Whether a data layer instance has been set.
DataLayer& Magnum:: Ui:: UserInterface:: dataLayer()
Data layer instance.
Expects that an instance has been set, either by setDataLayerInstance() or transitively by UserInterfaceGL::
UserInterface& Magnum:: Ui:: UserInterface:: setDataLayerInstance(Containers:: Pointer<DataLayer>&& instance)
Set a data layer instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
bool Magnum:: Ui:: UserInterface:: hasBackgroundLayer() const
Whether a background layer instance has been set.
BaseLayer& Magnum:: Ui:: UserInterface:: backgroundLayer()
Background layer instance.
Expects that an instance of either the background or base layer has been set, either by setBackgroundLayerInstance() / setBaseLayerInstance() or transitively by UserInterfaceGL::
If an instance of a background layer isn't present but base layer is, hasBackgroundLayer() returns false and this function returns the same layer as baseLayer(), so widget implementations don't need to special-case styles that don't provide a dedicated background layer instance (which is the case for example when background blur isn't used).
const BaseLayer& Magnum:: Ui:: UserInterface:: backgroundLayer() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setBackgroundLayerInstance(Containers:: Pointer<BaseLayer>&& instance)
Set a background layer instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
Note that because backgroundLayer() may alias baseLayer() if a background layer instance isn't present, it's not recommended to call this function after any widgets have been already created, as it could lead to internal state inconsistencies.
bool Magnum:: Ui:: UserInterface:: hasBackgroundLayerStyleAnimator() const
Whether a background layer style animator instance has been set.
BaseLayerStyleAnimator& Magnum:: Ui:: UserInterface:: backgroundLayerStyleAnimator()
Background layer style animator instance.
Expects that either a background layer style animator instance has been set, either by setBackgroundLayerStyleAnimatorInstance() or transitively by UserInterfaceGL::
Similarly as with backgroundLayer(), if an instance of a background layer isn't present but base layer along with its style animator is, hasBackgroundLayerStyleAnimator() returns false and this function returns the same animator as baseLayerStyleAnimator(), so widget implementations don't need to special-case styles that don't provide a dedicated background layer instance (which is the case for example when background blur isn't used).
const BaseLayerStyleAnimator& Magnum:: Ui:: UserInterface:: backgroundLayerStyleAnimator() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setBackgroundLayerStyleAnimatorInstance(Containers:: Pointer<BaseLayerStyleAnimator>&& instance)
Set a background layer style animator instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that a background layer instance is present but the animator instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
The instance is internally passed to BaseLayer::
Note that because backgroundLayerStyleAnimator() may alias baseLayerStyleAnimator() if a background layer instance isn't present, it's not recommended to call this function after any widgets have been already created, as it could lead to internal state inconsistencies.
bool Magnum:: Ui:: UserInterface:: hasBaseLayer() const
Whether a base layer instance has been set.
BaseLayer& Magnum:: Ui:: UserInterface:: baseLayer()
Base layer instance.
Expects that an instance has been set, either by setBaseLayerInstance() or transitively by UserInterfaceGL::
UserInterface& Magnum:: Ui:: UserInterface:: setBaseLayerInstance(Containers:: Pointer<BaseLayer>&& instance)
Set a base layer instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
bool Magnum:: Ui:: UserInterface:: hasBaseLayerStyleAnimator() const
Whether a base layer style animator instance has been set.
BaseLayerStyleAnimator& Magnum:: Ui:: UserInterface:: baseLayerStyleAnimator()
Base layer style animator instance.
Expects that an instance has been set, either by setBaseLayerStyleAnimatorInstance() or transitively by UserInterfaceGL::
const BaseLayerStyleAnimator& Magnum:: Ui:: UserInterface:: baseLayerStyleAnimator() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setBaseLayerStyleAnimatorInstance(Containers:: Pointer<BaseLayerStyleAnimator>&& instance)
Set a base layer style animator instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that a base layer instance is present but the animator instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
The instance is internally passed to BaseLayer::
bool Magnum:: Ui:: UserInterface:: hasTextLayer() const
Whether a text layer instance has been set.
TextLayer& Magnum:: Ui:: UserInterface:: textLayer()
Text layer instance.
Expects that an instance has been set, either by setTextLayerInstance() or transitively by UserInterfaceGL::
UserInterface& Magnum:: Ui:: UserInterface:: setTextLayerInstance(Containers:: Pointer<TextLayer>&& instance)
Set a text layer instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
bool Magnum:: Ui:: UserInterface:: hasTextLayerStyleAnimator() const
Whether a text layer style animator instance has been set.
TextLayerStyleAnimator& Magnum:: Ui:: UserInterface:: textLayerStyleAnimator()
Text layer style animator instance.
Expects that an instance has been set, either by setTextLayerStyleAnimatorInstance() or transitively by UserInterfaceGL::
const TextLayerStyleAnimator& Magnum:: Ui:: UserInterface:: textLayerStyleAnimator() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setTextLayerStyleAnimatorInstance(Containers:: Pointer<TextLayerStyleAnimator>&& instance)
Set a text layer style animator instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that a text layer instance is present but the animator instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
The instance is internally passed to TextLayer::
bool Magnum:: Ui:: UserInterface:: hasEventLayer() const
Whether an event layer instance has been set.
EventLayer& Magnum:: Ui:: UserInterface:: eventLayer()
Event layer instance.
Expects that an instance has been set, either by setEventLayerInstance() or transitively by UserInterfaceGL::
const EventLayer& Magnum:: Ui:: UserInterface:: eventLayer() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setEventLayerInstance(Containers:: Pointer<EventLayer>&& instance)
Set an event layer instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
bool Magnum:: Ui:: UserInterface:: hasLayoutLayer() const
Whether a layout layer instance has been set.
LayoutLayer& Magnum:: Ui:: UserInterface:: layoutLayer()
Layout layer instance.
Expects that an instance has been set, either by setLayoutLayerInstance() or transitively by UserInterfaceGL::
const LayoutLayer& Magnum:: Ui:: UserInterface:: layoutLayer() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setLayoutLayerInstance(Containers:: Pointer<LayoutLayer>&& instance)
Set a layout layer instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
bool Magnum:: Ui:: UserInterface:: hasSnapLayouter() const
Whether a snap layouter instance has been set.
SnapLayouter& Magnum:: Ui:: UserInterface:: snapLayouter()
Snap layouter instance.
Expects that an instance has been set, either by setSnapLayouterInstance() or transitively by UserInterfaceGL::
const SnapLayouter& Magnum:: Ui:: UserInterface:: snapLayouter() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setSnapLayouterInstance(Containers:: Pointer<SnapLayouter>&& instance)
Set a snap layouter instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
bool Magnum:: Ui:: UserInterface:: hasGenericLayouter() const
Whether a generic layouter instance has been set.
GenericLayouter& Magnum:: Ui:: UserInterface:: genericLayouter()
Generic layouter instance.
Expects that an instance has been set, either by setGenericLayouterInstance() or transitively by UserInterfaceGL::
const GenericLayouter& Magnum:: Ui:: UserInterface:: genericLayouter() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setGenericLayouterInstance(Containers:: Pointer<GenericLayouter>&& instance)
Set a generic layouter instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::
bool Magnum:: Ui:: UserInterface:: hasNodeAnimator() const
Whether a node animator instance has been set.
NodeAnimator& Magnum:: Ui:: UserInterface:: nodeAnimator()
Node animator instance.
Expects that an instance has been set, either by setNodeAnimatorInstance() or transitively by UserInterfaceGL::
const NodeAnimator& Magnum:: Ui:: UserInterface:: nodeAnimator() const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
UserInterface& Magnum:: Ui:: UserInterface:: setNodeAnimatorInstance(Containers:: Pointer<NodeAnimator>&& instance)
Set a node animator instance.
| Returns | Reference to self (for method chaining) |
|---|
Expects that the instance hasn't been set yet, either by this function or transitively either by UserInterfaceGL::