Magnum/Shaders/Generic.h file

Struct Magnum::Shaders::ProjectionUniform2D, Magnum::Shaders::ProjectionUniform3D, Magnum::Shaders::TransformationUniform2D, Magnum::Shaders::TransformationUniform3D, Magnum::Shaders::TextureTransformationUniform.

Contents

Namespaces

namespace Magnum
Root namespace.
namespace Magnum::Shaders
Builtin shaders.

Classes

struct Magnum::Shaders::ProjectionUniform2D new in Git master
2D projection uniform common for all shaders
struct Magnum::Shaders::ProjectionUniform3D new in Git master
3D projection uniform common for all shaders
struct Magnum::Shaders::TransformationUniform2D new in Git master
2D transformation uniform common for all shaders
struct Magnum::Shaders::TransformationUniform3D new in Git master
3D transformation uniform common for all shaders
struct Magnum::Shaders::TransformationProjectionUniform2D new in Git master
Combined 2D projection and transformation uniform common for all shaders.
struct Magnum::Shaders::TransformationProjectionUniform3D new in Git master
Combined 3D projection and transformation uniform common for all shaders.
struct Magnum::Shaders::TextureTransformationUniform new in Git master
Texture transformation uniform common for all shaders.