Magnum/DebugTools/TextureImage.h file

Function Magnum::DebugTools::textureSubImage()

Contents

Namespaces

namespace Magnum
Root namespace.
namespace Magnum::DebugTools
Debug tools.

Functions

void textureSubImage(GL::Texture2D& texture, Int level, const Range2Di& range, Image2D& image)
Read range of given texture mip level to image.
auto textureSubImage(GL::Texture2D& texture, Int level, const Range2Di& range, Image2D&& image) -> Image2D
Read range of given texture mip level to image.
void textureSubImage(GL::CubeMapTexture& texture, GL::CubeMapCoordinate coordinate, Int level, const Range2Di& range, Image2D& image)
Read range of given cube map texture coordinate mip level to image.
auto textureSubImage(GL::CubeMapTexture& texture, GL::CubeMapCoordinate coordinate, Int level, const Range2Di& range, Image2D&& image) -> Image2D
Read range of given cube map texture coordinate mip level to image.
void textureSubImage(GL::Texture2D& texture, Int level, const Range2Di& range, GL::BufferImage2D& image, GL::BufferUsage usage)
Read range of given texture mip level to buffer image.
auto textureSubImage(GL::Texture2D& texture, Int level, const Range2Di& range, GL::BufferImage2D&& image, GL::BufferUsage usage) -> GL::BufferImage2D
Read range of given texture mip level to buffer image.
void textureSubImage(GL::CubeMapTexture& texture, GL::CubeMapCoordinate coordinate, Int level, const Range2Di& range, GL::BufferImage2D& image, GL::BufferUsage usage)
Read range of given cube map texture coordinate mip level to buffer image.
auto textureSubImage(GL::CubeMapTexture& texture, GL::CubeMapCoordinate coordinate, Int level, const Range2Di& range, GL::BufferImage2D&& image, GL::BufferUsage usage) -> GL::BufferImage2D
Read range of given cube map texture coordinate mip level to buffer image.