Examples » Bullet Physics

Integration of Bullet Physics into Magnum.

A rotating table full of cubes that you can shoot down, showcasing the BulletIntegration library together with SceneGraph using BulletIntegration::MotionState. It's also possible to visualize various properties of the Bullet physics world using BulletIntegration::DebugDraw.


Key controls

  • Arrow keys rotate the camera around
  • mouse click shoots an object
  • S toggles between a box (larger, lighter) or a sphere (smaller but heavier) to shoot
  • D toggles draw mode (solid + wireframe debug overlay, just solid or just wireframe debug)


This example was originally contributed by Jan Dupal.


Full source code is linked below and also available in the magnum-examples GitHub repository.

The ports branch contains additional patches for Emscripten support that aren't present in master in order to keep the example code as simple as possible.