#
# This file is part of Magnum.
#
# Original authors — credit is appreciated but not required:
#
# 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
# 2020, 2021, 2022, 2023, 2024, 2025
# — Vladimír Vondruš <mosra@centrum.cz>
# 2019 — Nghia Truong <nghiatruong.vn@gmail.com>
#
# This is free and unencumbered software released into the public domain.
#
# Anyone is free to copy, modify, publish, use, compile, sell, or distribute
# this software, either in source code form or as a compiled binary, for any
# purpose, commercial or non-commercial, and by any means.
#
# In jurisdictions that recognize copyright laws, the author or authors of
# this software dedicate any and all copyright interest in the software to
# the public domain. We make this dedication for the benefit of the public
# at large and to the detriment of our heirs and successors. We intend this
# dedication to be an overt act of relinquishment in perpetuity of all
# present and future rights to this software under copyright law.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
cmake_minimum_required(VERSION 3.5...3.10)
project(FluidSimulation3DExample CXX)
# Add module path in case this is project root
if(PROJECT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/../../modules/" ${CMAKE_MODULE_PATH})
endif()
find_package(Corrade REQUIRED Main)
find_package(Magnum REQUIRED
GL
MeshTools
Primitives
SceneGraph
Shaders
Sdl2Application)
find_package(MagnumIntegration REQUIRED ImGui)
set_directory_properties(PROPERTIES CORRADE_USE_PEDANTIC_FLAGS ON)
option(MAGNUM_FLUIDSIMULATION3D_EXAMPLE_USE_MULTITHREADING "Build FluidSimulation example with parallel computation" ON)
option(MAGNUM_FLUIDSIMULATION3D_EXAMPLE_USE_TBB "Using Intel TBB if FluidSimulation is built with parallel computation enabled" OFF)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake
${CMAKE_CURRENT_BINARY_DIR}/configure.h)
corrade_add_resource(FluidSimulation_RESOURCES resources.conf)
add_executable(magnum-fluidsimulation3d WIN32
FluidSimulation3DExample.cpp
TaskScheduler.h
ThreadPool.h
DrawableObjects/WireframeObjects.h
DrawableObjects/FlatShadeObject.h
DrawableObjects/ParticleGroup.h
DrawableObjects/ParticleGroup.cpp
SPH/DomainBox.h
SPH/DomainBox.cpp
SPH/SPHKernels.h
SPH/SPHSolver.h
SPH/SPHSolver.cpp
Shaders/ParticleSphereShader.h
Shaders/ParticleSphereShader.cpp
${FluidSimulation_RESOURCES})
target_link_libraries(magnum-fluidsimulation3d PRIVATE
Corrade::Main
Magnum::Application
Magnum::GL
Magnum::Magnum
Magnum::MeshTools
Magnum::Primitives
Magnum::SceneGraph
Magnum::Shaders
MagnumIntegration::ImGui)
target_include_directories(magnum-fluidsimulation3d PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_BINARY_DIR})
if(MAGNUM_FLUIDSIMULATION3D_EXAMPLE_USE_MULTITHREADING)
find_package(Threads REQUIRED)
target_link_libraries(magnum-fluidsimulation3d PRIVATE Threads::Threads)
endif()
if(MAGNUM_FLUIDSIMULATION3D_EXAMPLE_USE_TBB)
# TBBConfig.cmake adds -isystem /usr/lib/cmake/TBB/../../../include, which
# breaks compilation. Temporary workaround by not including that dir as
# system, see https://github.com/intel/tbb/issues/195 and
# https://github.com/intel/tbb/pull/196
set_target_properties(magnum-fluidsimulation3d PROPERTIES
NO_SYSTEM_FROM_IMPORTED ON)
find_package(TBB CONFIG REQUIRED)
target_link_libraries(magnum-fluidsimulation3d PRIVATE TBB::tbb)
endif()
install(TARGETS magnum-fluidsimulation3d DESTINATION ${MAGNUM_BINARY_INSTALL_DIR})
# Make the executable a default target to build & run in Visual Studio
set_property(DIRECTORY ${PROJECT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT magnum-fluidsimulation3d)