OpenGL » Functionality requiring OpenGL 3.2

Member Magnum::GL::Attribute<location, T>::BGRA
Extension ARB_vertex_array_bgra
Member Magnum::GL::DynamicAttribute::BGRA
Extension ARB_vertex_array_bgra
Member Magnum::GL::Framebuffer::attachLayeredTexture (BufferAttachment attachment, CubeMapTexture&texture, Int level)
Extension ARB_geometry_shader4
Member Magnum::GL::Framebuffer::attachLayeredTexture (BufferAttachment attachment, MultisampleTexture2DArray&texture)
Extension ARB_geometry_shader4 and ARB_texture_multisample
Member Magnum::GL::Framebuffer::attachLayeredTexture (BufferAttachment attachment, Texture3D&texture, Int level)
Extension ARB_geometry_shader4
Member Magnum::GL::Framebuffer::attachLayeredTexture (BufferAttachment attachment, Texture1DArray&texture, Int level)
Extension ARB_geometry_shader4
Member Magnum::GL::Framebuffer::attachLayeredTexture (BufferAttachment attachment, Texture2DArray&texture, Int level)
Extension ARB_geometry_shader4
Member Magnum::GL::Framebuffer::attachTexture (BufferAttachment attachment, MultisampleTexture2D&texture)
Extension ARB_texture_multisample
Member Magnum::GL::Framebuffer::attachTextureLayer (BufferAttachment attachment, MultisampleTexture2DArray&texture, Int layer)
Extension ARB_texture_multisample
Member Magnum::GL::LinesAdjacency
Extension ARB_geometry_shader4
Member Magnum::GL::LineStripAdjacency
Extension ARB_geometry_shader4
Member Magnum::GL::Mesh::draw (AbstractShaderProgram&shader)
Extension ARB_draw_elements_base_vertex if the mesh is indexed and baseVertex() is not 0.
Member Magnum::GL::Mesh::setBaseVertex (Int baseVertex)
Extension ARB_draw_elements_base_vertex for indexed meshes
Member Magnum::GL::MeshView::draw (AbstractShaderProgram&shader, std::initializer_list<std::reference_wrapper<MeshView>> meshes)
Extension ARB_draw_elements_base_vertex if the mesh is indexed and baseVertex() is not 0.
Member Magnum::GL::MeshView::draw (AbstractShaderProgram&shader)
Extension ARB_draw_elements_base_vertex if the mesh is indexed and baseVertex() is not 0.
Member Magnum::GL::MeshView::setBaseVertex (Int baseVertex)
Extension ARB_draw_elements_base_vertex for indexed meshes
Member Magnum::GL::MultisampleTexture2D
Extension ARB_texture_multisample
Member Magnum::GL::MultisampleTexture2DArray
Extension ARB_texture_multisample
Class Magnum::GL::MultisampleTexture<dimensions>
Extension ARB_texture_multisample
Member Magnum::GL::Renderer::DepthClamp
Extension ARB_depth_clamp
Member Magnum::GL::Renderer::ProvokingVertex
Extension ARB_provoking_vertex. Older versions behave always like ProvokingVertex::LastVertexConvention.
Member Magnum::GL::Renderer::SeamlessCubeMapTexture
Extension ARB_seamless_cube_map
Member Magnum::GL::Renderer::setProvokingVertex (ProvokingVertex mode)
Extension ARB_provoking_vertex. Older versions behave always like the default.
Member Magnum::GL::Shader::Geometry
Extension ARB_geometry_shader4
Member Magnum::GL::TrianglesAdjacency
Extension ARB_geometry_shader4
Member Magnum::GL::TriangleStripAdjacency
Extension ARB_geometry_shader4
Class Magnum::Shaders::MeshVisualizer
Extension ARB_geometry_shader4 for wireframe rendering using geometry shaders.