class
GLConfigurationOpenGL context configuration.
Contents
- Reference
Double-buffered RGBA canvas with depth and stencil buffers.
Public functions
-
auto setVersion(GL::
Version) -> GLConfiguration& - Set context version.
- auto colorBufferSize() const -> Vector4i
- Color buffer size.
- auto setColorBufferSize(const Vector4i& size) -> GLConfiguration&
- Set color buffer size.
- auto depthBufferSize() const -> Int
- Depth buffer size.
- auto setDepthBufferSize(Int size) -> GLConfiguration&
- Set depth buffer size.
- auto stencilBufferSize() const -> Int
- Stencil buffer size.
- auto setStencilBufferSize(Int size) -> GLConfiguration&
- Set stencil buffer size.
Function documentation
GLConfiguration& Magnum:: Platform:: AndroidApplication:: GLConfiguration:: setVersion(GL:: Version)
Set context version.
GLConfiguration& Magnum:: Platform:: AndroidApplication:: GLConfiguration:: setColorBufferSize(const Vector4i& size)
Set color buffer size.
Default is {8, 8, 8, 0}
(8-bit-per-channel RGB, no alpha).
GLConfiguration& Magnum:: Platform:: AndroidApplication:: GLConfiguration:: setDepthBufferSize(Int size)
Set depth buffer size.
Default is 24
bits.
GLConfiguration& Magnum:: Platform:: AndroidApplication:: GLConfiguration:: setStencilBufferSize(Int size)
Set stencil buffer size.
Default is 0
bits (i.e., no stencil buffer).