#include <Magnum/Ui/BasicUserInterface.h>
template<class ... Layers>
BasicUserInterface class
Base for user interfaces.
User interface fills up whole screen and consists of planes with specific layers.
Base classes
- class AbstractUserInterface
- Non-templated base for user interfaces.
Constructors, destructors, conversion operators
- BasicUserInterface(const Vector2& size, const Vector2i& windowSize) explicit
- Constructor.
Public functions
- void update()
- Update the interface.
Protected functions
-
void draw(const Containers::
StaticArray<sizeof...(Layers), Containers:: Reference<AbstractUiShader>>& shaders) - Draw the interface using designated shader for each layer.
Function documentation
template<class ... Layers>
Magnum:: Ui:: BasicUserInterface<Layers>:: BasicUserInterface(const Vector2& size,
const Vector2i& windowSize) explicit
Constructor.
Parameters | |
---|---|
size | User interface size |
windowSize | Size of the window to which all inputs events are related |
All positioning and sizing inside the interface is done in regard to size
, without taking actual screen size into account. This allows to have DPI-independent sizes.
template<class ... Layers>
void Magnum:: Ui:: BasicUserInterface<Layers>:: update()
Update the interface.
Calls BasicPlane::